Video game goliath Electronic Arts has recently announced that it has entered into an agreement to acquire Mythic Entertainment, which vaults it into developing Massively Multiplayer Online Role-Playing Games (MMORPGs).
Mythic is recognized worldwide for revolutionizing the online gaming space with the awardwinning Dark Age of Camelot (pictured) and is currently developing Warhammer Online: Age of Reckoning under a license agreement with Games Workshop.
The net net: The growing importance of online gaming as a revenue-producing space, as more and more companies look to monetize the Internet.
Is that a good thing?