It's something of a recent development in terms of gaming, but more and more, we're seeing development shy away from big studios pulling out triple-A titles—there's still plenty of them to be had, though—and more toward smaller, independent studios putting out smaller titles. But with the spectacular success of some of these titles, the independent game is getting quite a bit more credit, and both of the newest sides to join the console war are looking to get the biggest slice of indie cred.
and Sony are rolling out the red carpet for the independent gamer. Sony, during its press event at Gamescom, showed that not only is Sony committed to working with the platforms developers use, particularly the Unity game engine
, but is also putting support into indies with self-publishing options and a publishing fund to help out financially.
A good offering in its own right, of course, but Microsoft
won't be outdone on that front. Not only is Microsoft offering up two Xbox
One development kids to qualified developers, but also, Microsoft is opening up the full resources of Xbox Live for publishers to hit the Xbox One.
Even Nintendo has some support on this, with reports suggesting that the company is opening up development for both HTML5 and Unity on the Wii U as part of the Web Framework.
All three of the major companies seem to want in on the indie market, and are offering progressively greater rewards to get indie developers interested in getting in on the next generation of gaming.