The Official Start of Mods for Fallout 4 Consoles Starts Today

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Steve Anderson
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The Official Start of Mods for Fallout 4 Consoles Starts Today

Exciting news slipped out over the Memorial Day weekend, that today--May 31--was the official start of the console modding season for Fallout 4. Admittedly, it's kind of a shame we didn't get to enjoy these with the long holiday weekend--and PlayStation 4 fans will have an extra month or so to wait at last report--but then, you can't always get what you want. So what do we have to look forward to? I'm going to have a look.

One exciting mod that showed up in some previews from Bethesda was Vault 111-B. Yes, a complete additional annex to the Vault in which you start the game showed up, and though it wasn't a complete Vault experience--no Welcome Home banner above the doors--it was still an exciting notion to know we won't just be getting cosmetic changes and Randy Savage's face all over everything shrieking "Oh Yeah!" as only he could.

There will be several new weapons on hand; the Bethesda footage showed off a missile minigun in a truly mind-blowing display of excessive firepower. A highly-customizable Mauser pistol showed up, as did a .44 revolver that fires lasers. There's a new washer that will turn dirty clothes clean--handy if you've ever wanted a clean suit wandering the wastes--and even a suit of power armor in honor of our friends at Aperture Science. Even some old faces will be back; remember Charon from Fallout 3? He's back in all his ghouly glory.

Downsides, however--aside from the extra long wait for PlayStation 4 gamers--include a maximum limit of two gigabytes for all mods. That may be increasing before too much longer, according to several reports, but for now it's going to be a bit limited. Which is reasonable; this is still a very new concept. It's a bit of a blow that we won't be able to "mod all the things", but just having mods is a great thing.

Hopefully, this will be the start of other games that can be similarly modded; mods have a great potential to add life to games, and the more life that can be added to a game the better off the entire community is. We could be in for some great times ahead, particularly if this catches on. Of course, there haven't exactly been a lot of Fallout or Elder Scrolls imitators of late, so as good as this is, it still may not catch on.


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