A Look at the Nuka World Trailer

Steve Anderson : End Game
Steve Anderson
The Video Store Guy
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A Look at the Nuka World Trailer

Soon enough, the final Fallout 4 downloadable content (DLC) piece will be in our hands, and the good news is that it looks like it's going to be quite a treat. It's a shame, admittedly, that four out of the other five pieces of DLC can never match it, but with a new trailer emerged, we'll get a little advance look at how it might come out. The good news is that this looks pretty sound, and may be the best DLC there is. What a way to go out!

First, a bit of good news to start off the good news parade: we'll get this one out August 30, which is great news, because we're just a little less than two weeks out from getting to run this one through our systems. Fantastic news, I'd say, but it gets better. The introduction to Nuka World itself is pretty much what we'd expect; a wonderfully schizophrenic mix of adorable cartoon characters cheerfully extolling the joy of their theme park, large portions of which are obviously in corpse-strewn ruins. The reskinned Protectrons wander the park as if nothing had ever happened, and their obliviousness is a joy to behold.

And that's when the jingle kicks in.

No, seriously, there's a pocket musical number in here that describes what we'll be seeing, and it goes along with what gets shown off in the trailer. There was no shortage of that, either; the musical number isn't covering anything up. We'll have different areas of the park complete with Disneyland-esque themes, we'll have new and horrible mutant animals, we'll even have midway games. That may be the most amazing thing of all; where Fallout: New Vegas gave us roulette, blackjack and slots, Fallout 4: Nuka World will give us Whack-a-Mole and Skee-Ball. We'll even get roller coasters and what looks like a rideable monorail. This is nothing short of amazing.

We top it off with a set of new weapons ranging from an electric paddleball to what looks like a Kalashnikov assault rifle. Admittedly, it's a bit of a shame to see new weapons in the later stages of play, but the regenerating quest system should mean you'll get plenty of mileage out of them. Or you can restart the whole thing and try again with a new character. Personally, I wonder what would happen for someone who goes to Nuka World wearing the VIM power armor from Far Harbor. Would the Protectrons try to kill you over it?

Regardless of what your fashion choices imply here, I'm eager to see how this turns out. This is likely to be the best one yet, with only Far Harbor remotely able to compete. This is good news, but it's good news that makes me sad. We went through two miserable expansions to get here. Before that, we had essentially one and a half good expansions. This has been the worst Fallout for expansions ever, and that doesn't help a game that was already suffering from some serious grumbling in the field. I have high hopes for Bethesda's continued lineup, but this one just didn't fire the way it should have. At least we're going out with a bang, though, and that's good news.

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