Just the other day, I was walking through my local shopping mall and lamenting the state of the universe that would not only take bookstores out of the equation, but also used game stores and even, God help me, the arcade. Where were the days when a geek could find something fun to do at that great panoply of indoor stores? Nowadays, geeks are lucky to enjoy a mobile phone kiosk, or just maybe an oddly-anachronistic music store that sells DVDs.
Then I turned a corner and saw a bizarre sign in an unexpected location advertising the presence of the "Party Time Arcade," if I remember it right. Upon the discovery it was just a bunch of claw games, any enthusiasm I might have had boiled off in a haze likely visible from the Auntie Anne's Pretzel. Yet there's good news for claw game buffs as an arcade group has announced that such games will no longer be "rigged."
This announcement confirms a belief long held by players that, indeed, some of these machines are rigged against the player. That's no longer a risk, says the American Amusement Machine Association (AAMA), who notes that its members will only provide games "...that can be won by the application of skill."
Which, in theory, was how it was always supposed to be. But now, game makers who are part of the AAMA will have to sign a "fair play pledge" which means the games will comply with three basic principles.
From the pledge:
1. An opportunity exists that allows for players to win by the application of skill such that the player will have sufficient time to identify, recognize and react with every game play.
2. A player can improve with practice and experience.
3. The player’s input controls the outcome of the game.
AAMA executive vice president Pete Gustafson immediately provided a loophole by saying "That's not to say it's going to be easy. But with the correct application of skill, they can win every time...there's no situation where the software will manipulate the outcome such that the player can't win." He then followed that up by noting that there's very little the AAMA can do about manipulation after the fact; while the AAMA can make sure that the basketball hoops in a midway basketball game aren't too small to accommodate a ball, there's little that can be done about adjusted grip strength of a crane game or prizes too large to be adequately grabbed.
I call this a loophole because actually proving that this is the case is shockingly difficult. I mean, really; how do you objectively tell that a crane game is winnable? Gustafson, for his part, believes that most situations--99 percent, he says--can be cleared up with a simple phone call. Even Gustafson calls this a "code of conduct" rather than the actions of a "police force."
Claw machines and the like haven't exactly enjoyed a good reputation of late. With the arcade in almost terminal decline, beaten soundly by home gaming machines, the last scraps of the market can't afford to be tainted by terrible gaming options. This move might be what the field needs to maintain some respectability, but given the state of things overall, that ship might well have already sailed.
Android (operating system) Bethesda Bethesda Softworks Downloadable content Electronic Arts Electronic sports Facebook Fallout (series) Fallout 3 Fallout: New Vegas Gamer Games Google IOS Maryland Massively multiplayer online game Microsoft Microsoft Windows Mobile game Nintendo Oculus Rift PC game Personal computer PlayStation PlayStation 3 PlayStation 4 Sony The Elder Scrolls V: Skyrim United States Video game Video game console Virtual reality Wii Wii U World of Warcraft Xbox Xbox 360 Xbox Live Xbox One YouTube
- June 2017
- May 2017
- April 2017
- March 2017
- February 2017
- January 2017
- December 2016
- November 2016
- October 2016
- September 2016
- August 2016
- July 2016
- June 2016
- May 2016
- April 2016
- March 2016
- February 2016
- January 2016
- December 2015
- November 2015
- October 2015
- September 2015
- August 2015
- July 2015
- June 2015
- May 2015
- April 2015
- March 2015
- February 2015
- January 2015
- December 2014
- November 2014
- October 2014
- September 2014
- August 2014
- July 2014
- June 2014
- May 2014
- April 2014
- March 2014
- February 2014
- January 2014
- December 2013
- November 2013
- October 2013
- September 2013
- August 2013
- July 2013
- June 2013
- May 2013
- April 2013
- March 2013
- February 2013
- January 2013
- December 2012
- November 2012
- October 2012
- September 2012
- August 2012
- July 2012
- June 2012
- May 2012
- October 2011
- September 2011
Featured Videos