Steve Anderson : End Game
Steve Anderson
The Video Store Guy
| The video game industry has gone from a mole hill to a mountain in no time flat, Chris DiMarco is your Sherpa as you endeavor to scale Mount “Everquest”

Longview IoT Boosts Energy and Wireless Efficiency

Some of the biggest challenges slowing down the adoption of IoT are security, efficient battery usage and optimized wireless communications.One company has...

Full Story »

Hallmark's Simple, Inexpensive Way to Boost Customer Satisfaction

In an effort to boost margins, companies often push more users to automated solutions such as FAQs, chatbots, voice bots and anything...

Full Story »

Huawei Places the World's First 5G VoNR Video Call

Huawei recently completed the world's first voice over NR (VoNR) call. The voice and video call service was made using two Huawei...

Full Story »

IGEL Advances Future of Work

IGEL is a provider of a next-gen edge OS for cloud workspaces. The company’s software products include IGEL OS, IGEL UD Pocket (UDP) and Universal...

Full Story »

Tata Communications and Cisco Collaborate on SD-WAN

Tata Communications and Cisco have extended their partnership to enable enterprises to transform their legacy network to a customized and secure multi-cloud...

Full Story »

How to Win the 50-Year-Old China Trade War

Today and this week in-fact is historic - the left and right in the U.S. agree that we have a major trade...

Full Story »

Extreme Elements Enables The Autonomous Enterprise

Extreme Networks just announced Extreme Elements which in-turn enables the autonomous network and subsequently the autonomous enterprise. In a dynamic webinar, Dan...

Full Story »

More BioShock to Come? Almost Certainly, Say Reports

December 1, 2015

Exciting news out of the recent MKM Partners Investor conference, which featured new word about the BioShock franchise. While we haven't seen anything about the genre-busting alternate history series of late, the newest word to come out suggests that the idea of fresh BioShock is more likely than expected.

Word came out of Take-Two Interactive CEO Strauss Zelnick, who noted that Bioshock was to be considered "unquestionably a permanent franchise", and also one that the company believed in. Zelnick also offered word that Irrational Games co-founder--and BioShock's creator--Ken Levin was also engaged in some current work, with Zelnick noting that the projects were "something highly creative and innovative."

Given that BioShock Infinite last came out in 2013, it may be that we're about ready to hear some fresh BioShock news. A three-year lag runs about standard for each installment, with BioShock 2 hitting in 2010, and in 2007, BioShock itself making its arrival.



Buy a New Game System on Black Friday / Cyber Monday? You Weren't Alone

November 30, 2015

While the battle between Microsoft and Sony for sales dominance has been ongoing for years now, Black Friday generated good news for both sides. The ongoing battle shows no signs of stopping, but a new report suggests Black Friday was a great day for both Xbox One and PlayStation 4 sales.

Word from Adobe puts the two gaming systems in the top five best-sellers for electronic devices, in the same league as the iPad Air 2 and the iPad Mini, as well as Samsung's 4K television lineup. Moreover, the PS4 release of NBA 2K16 was actually considered one of the five products most likely to sell out this year, matching such household names as the Beats headphones or the Amazon Fire tablet. That's a big step, and underscores Sony's comparative dominance in the field.

Such sales were projected to continue through Cyber Monday and beyond, as the systems were both discounted along with a host of games for each console.



A Gamer's Thanksgiving: Things I'm Thankful for This Year in Gaming

November 26, 2015

Thanksgiving 2015. It's going to be a little bit different this year, with a few new twists. One thing that will stay the same by all accounts is that this year I'm offering up the Gamer's Thanksgiving blog that I usually put up. There's quite a bit to be grateful for this year, so let's settle in and have a look.

First, Fallout 4.

Has EA Learned a Grim Lesson About Microtransactions?

November 24, 2015

On the surface, microtransactions are a great idea. Start with a game that's worth playing, and then let the players at said game at no charge. Then, make money with that fantastic game by offering up new options that make the game even better but aren't strictly necessary: certain weapons, costumes, keys to things, a handful of special levels and so on. The players get a great experience and the studios make money.

The New Xbox One Experience: Some Big Changes, a Few Problems

November 23, 2015

So the Xbox One update finally rolled out, and there's quite a bit going on under the hood. Some have said that this new update makes this fully Phil Spencer's Xbox One, and while that's a debatable point, it doesn't seem like he'd have any reason to deny it.

One of the biggest problems following the roll out were reports that the console wouldn't boot up very well after the update, with the console idling on the Xbox One animated logo. Users were advised to leave the console alone for 15 minutes, and then, hold down the power button until the console powered down. Wait another 15 seconds, and then turn the device back on, after which point the system should be fixed.

A Skyrim Port for Xbox One Technically Exists

November 19, 2015

For the last four years or so, Skyrim was the top of the heap when it came to Bethesda video games, by virtue of it being the most recent of the company's releases. With Fallout 4 on the way, and Skyrim about to be old news once and for all, this game with a surprising longevity is about to get a fresh spark of life.

Bethesda could have released Fallout 4 right alongside the Xbox One and PlayStation 4, reports suggest, but instead Bethesda took a little extra time with the developer kits beforehand. And where did Bethesda get its practice? Skyrim.

Yes, that means that there's currently a version of Skyrim geared to work on the Xbox One. But no, it won't be released, at least not any time soon.



Blizzard Shuts Down Reporting by the Numbers

November 17, 2015

Preface this article with a slice of onomatopoeia: Gulp.
For quite some time now, Blizzard has, on a quarterly basis, brought out word of its total subscriber numbers for the long-running World of Warcraft franchise as part of its earnings report. Now, the company has pulled back on those reins and won't be offering such announcements any longer.

The official explanation as to why comes on the heels of its last announcement at 5.5 million total subscribers, with one simple remark: "There are other metrics that are better indicators of the overall Blizzard business performance." Blizzard will instead trot out "engagement" metrics to talk World of Warcraft health. Just what those "engagement" metrics are, meanwhile, weren't discussed, and may well not be until the next quarterly report.

This almost certainly looks like a red flag to just about everybody who's looking. You're walking into holiday shopping season, all the big numbers are coming out, and what do you do?




Fallout 4: One Week Later

November 16, 2015

It's been a whole week since the release of "Fallout 4"--well, just a bit under; it came out at 12:01 AM Tuesday morning, so we're about a few hours premature--but having spent a week, and a weekend, with the game, I've got a much better handle on this game, and some good and bad points have emerged.

First, this is the first Fallout game where I treated power armor as a valuable tool rather than something that's worth a fortune in bottlecaps. In Fallout 3, in Fallout: New Vegas, I reveled at the idea of putting down someone in powered armor. I worked with Mister House so I could take out the Brotherhood of Steel and claim their highly valuable powered armor. I routinely shot down Enclave troops for that valuable armor.

Sonic the Hedgehog Grows Up: Sega Promises Better Quality

November 11, 2015

That little blue bundle of speed that's been with the gaming community since the days of the Sega Genesis in the 1990s, Sonic the Hedgehog, has been a lot of things. He's been a gaming icon, he's been a lightning rod for negative comments, and he may well have been one of the biggest reasons Sega doesn't make consoles any more. But Sega's recent announcement should be giving fans a little extra hope.

Sega, in the form of Sega of America's chief operating officer Chris Olson, promised "a greater focus on quality" and work to "bring Sonic to where the gamers are." While that mostly means younger gamers--just look at the surprising success of the Sonic series currently running on Cartoon Network--that also means older gamers who remember Sonic's exclusively side-scrolling adventures. Sega's Haruki Satomi noted that Sonic's less-than-stellar outings did plenty of damage to the Sega brand in general in a July interview with Famitsu.

For its part, Sega isn't necessarily looking at catering to the older gamer just to get the Sonic image polished up, but rather slowing down a bit and putting more polish on releases.



My First Couple Hours With Fallout 4

November 10, 2015

It's been a long wait. Man, has it ever. We've been waiting for several months--or really years for those who have been waiting since the end of "Lonesome Road" back on Fallout:New Vegas like yours truly--and now, the game has finally gone live as of 12:01 AM today. Thus I spent a couple hours tonight--only so much; needed to be up and running today, after all--but the relatively sleepless night proved to be well worth it.

It's hard not to be enamored with Fallout 4, especially if you've been playing for any length of time.

Featured Events