Steve Anderson : End Game
Steve Anderson
The Video Store Guy
| The video game industry has gone from a mole hill to a mountain in no time flat, Chris DiMarco is your Sherpa as you endeavor to scale Mount “Everquest”

Longview IoT Boosts Energy and Wireless Efficiency

Some of the biggest challenges slowing down the adoption of IoT are security, efficient battery usage and optimized wireless communications.One company has...

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Hallmark's Simple, Inexpensive Way to Boost Customer Satisfaction

In an effort to boost margins, companies often push more users to automated solutions such as FAQs, chatbots, voice bots and anything...

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Huawei Places the World's First 5G VoNR Video Call

Huawei recently completed the world's first voice over NR (VoNR) call. The voice and video call service was made using two Huawei...

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IGEL Advances Future of Work

IGEL is a provider of a next-gen edge OS for cloud workspaces. The company’s software products include IGEL OS, IGEL UD Pocket (UDP) and Universal...

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Tata Communications and Cisco Collaborate on SD-WAN

Tata Communications and Cisco have extended their partnership to enable enterprises to transform their legacy network to a customized and secure multi-cloud...

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How to Win the 50-Year-Old China Trade War

Today and this week in-fact is historic - the left and right in the U.S. agree that we have a major trade...

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Extreme Elements Enables The Autonomous Enterprise

Extreme Networks just announced Extreme Elements which in-turn enables the autonomous network and subsequently the autonomous enterprise. In a dynamic webinar, Dan...

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E3 2015: Fallout 4 Announcements Shock Crowd

June 15, 2015

And so, the day finally arrived. That big day in which Bethesda launched its first press conference at E3, which also happened to be the first press conference OF E3. But the big Bethesda show had plenty of excitement on hand, with the biggest announcement of the night--potentially the week as well--hitting in this show.

I admit, I hadn't expected it to be so interesting to see Morgan Webb and Adam Sessler together again, but that little shot of retro certainly did perk things up, though it didn't seem to be too much of a much. But what's particularly interesting here is that this wasn't the end of the day for Bethesda.

E3 2015: The Last Guardian to Make a Comeback?

June 10, 2015

There are some titles that some believed would never come out. For a long time, Duke Nukem Forever was one. Half-Life 3 was another, and perhaps one of the most poignant such entries was The Last Guardian. But new reports suggest that E3 2015 might be home to a particular surprise for those looking forward to the arrival of The Last Guardian.

The current reports come from The Guardian--oddly appropriate, that--who said that, on "very good authority", this was the year Team Ico brought out The Last Guardian.

Fallout 4 in 2015? A Better Chance Than You Think.

June 9, 2015

With the arrival of the Fallout 4 trailer, it really was only a matter of time until people started speculating about when this was coming out. I've already done some of my own, and the crew out at Forbes did likewise. As it turns out, we actually had a few points in common, so settle in and I'll run down the chances that Fallout 4 will hit store shelves by the end of this year. Oh, and I'm pegging it at about one in three odds.

That's crazy, you might think.

New CyberPower Steam Machines Data Emerges; Can They Hold Up?

June 8, 2015

It's been a while since we heard much about the Steam Machine market, the idea of a home console that can handle games found on Steam is still sticking with plenty of users out there. Now,CyberPower has let three new such devices slip with some fairly substantial price tags, but how will the Syber Steam Machines perform in the field?

There are three such Steam Machines slated to be available, with reports suggesting these will ship on November 10, though pre-orders will ship as early as October 16. The models on hand are known as the P, the X, and the I. The I sells at $499, while the X sells at $1419. The P, meanwhile, splits the difference at $729.

The I packs in an Intel Core i3 processor at 3.6 GHz, with an nVidia GTX 750 packing a gig of GDDR5 RAM itself.



Fallout 4 Trailer Hits, Floors Crowds

June 3, 2015

And so, the countdown is over, and a whole new countdown begins. The trailer for Fallout 4, leaked thanks to a timely LinkedIn post, has been released, and the new countdown to the Bethesda E3 event is already on in earnest. But with the arrival of the trailer, some questions have been answered, and--seeing as I've already watched the trailer like four times already--I'm going to take this sucker apart and note some findings here.

One, Fallout fans had long suspected that the series would be going to Boston in Fallout 4, and not without reason. It made sense from a narrative standpoint; Fallout 3 was in Washington D.C, and Fallout: New Vegas was the offshoot, not the main narrative.

E3 2015: One Big Surprise at the Bethesda Show Leaks

June 2, 2015

The Bethesda press conference ahead of the full E3 event might well be what gamers are waiting for most, especially because it's expected to bring with it long-awaited mention of Fallout 4. But one point slipped out that will be one of the biggest surprises the show has to offer yet. More specifically, the Bethesda presser will reunite the hosts of former network G4's former video game review show X-Play: Morgan Webb and Adam Sessler.

The duo will be brought back at the Dolby Theater on June 14, where the duo will handle the pre-show and post-show content complete with streaming broadcasts set for both Twitch and YouTube. Reports suggest that this was a move recently put together and there's still some doubt as to just how it will all come together. Meanwhile, Bethesda will be putting its Twitter muscle in play at the @Bethblog account, as well as the Twitch chat stream, to allow viewers to ask questions.

Konami's Not Out of the Game Yet

June 1, 2015

It wasn't so long ago that we were looking at Konami with something like alarm, wondering why a company with so much killer IP to its credit was bugging out to focus on pachinko devices and slot machines. While there were some decent ideas at the time as to why such a thing would happen--the resurgence of the arcade was one great possibility--it turns out that the initial reports weren't quite right, and Konami offered up a letter to explain some of its plans a bit better.

Konami--who sent its letter to Polygon--noted that the company did go through a major reorganization, but wasn't bailing out of the console market despite the death of "Silent Hills". Konami detailed a somewhat bloodless process, talking about "repositioning production studios" and "shifting our game development to a more centralized production system," and reassuring concerned fans that "Metal Gear Solid 5: Phantom Pain" director Hideo Kojima "...and his team are hard at work in the new production division system, bringing the game ever closer to completion." Konami's plans to bring in a mobile-focused new president certainly didn't help matters, but Konami's clarification suggests that the company's planning to work on add-on content to go with games, taking advantage of prime IP not just for big console and PC titles, but also for the kind of impact such can have on mobile devices.

Indeed, Konami's "mobile first" stance really isn't quite so "mobile first," but rather more like "mobile right alongside everything." It's more an expansion than a replacement, which is certainly a comfort, if something of a cold one.

Reaction to the letter seems to be somewhere between a spree of expletives and a cynicism so pure and thick it could be poured on pancakes. Taking Konami at its word, this is almost comforting.





Could Graphical Simplicity Be the Key to VR Success?

May 27, 2015

That's a strange question to ask, I know, but it's one that's got some real weight behind it. The idea hit me after reading an article about Bill Gardner's upcoming "Perception", a title that shows us what kind of power a game can have even the graphics aren't the best.

"Perception" follows Cassie Thornton, a young lady who's lost her sight, and thus has to survive in a wholly inhospitable world as a result. Cassie's been described as "fiercely independent," so you can tell her reaction to things pretty well. But Cassie's got another problem: she's been seeing things.

New Jewelry Sparks Fallout 4 Speculation

May 26, 2015

I believe that, if I were pressed, I would have to declare the Bethesda Fallout / Elder Scrolls games to be my favorite games in existence. I love the broad adventure, the exciting storylines, the open-world nature, the sheer feeling of adventure all packaged in a first person shooter that doesn't nauseate me to play. I'm not alone in this assessment, though others may have other reasons. This much was already pretty clear, but if it weren't, a new development in the series might well be all anyone could need: speculation about the fourth game fired up anew by a piece of merchandise recently appearing in the Bethesda Store.

Fallout 4's existence had been all but confirmed in recent days with the revelation of a trailer in the works, but now some are wondering about the content of such a title with the appearance of a new pendant for sale, a sterling silver Brotherhood of Steel insignia, the gears-and-sword prominent above a laurel.

This alone would mean little, except for the timing; why bother to bring out a piece of new merchandise for a title that no one's seen anything new about in years if there weren't some kind of planned release?



Is Konami's New Gaming Push a Sign of Revived Arcades?

May 21, 2015

A strange set of events came together recently, and left me with one disquieting concept in mind. Is the arcade, long thought killed by the rise of online and home console gaming, making a return? Even two years ago it would have been unthinkable, but it may well be the case now.

The first point that prompted curiosity was that Konami had recently dropped its Silent Hills plans, and announced a new set of plans, the addition of skill-based gaming rounds to some of its slot machine lineup. A change in law in Nevada allowed for skill-based gambling to be brought into the state, where previously, only games of "pure chance" were allowed.

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