Steve Anderson : End Game
Steve Anderson
The Video Store Guy
| The video game industry has gone from a mole hill to a mountain in no time flat, Chris DiMarco is your Sherpa as you endeavor to scale Mount “Everquest”

The New Guard in Telecom: Amazon and Facebook

Mobile World Congress, for me, has always been a combination of looking forward towards our future while at the same time reflecting...

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The New Guard in Telecom: Amazon and Facebook

Mobile World Congress, for me, has always been a combination of looking forward towards our future while at the same time reflecting...

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Why TelePacific is Re-Branding

In this podcast, I speak with TelePacific's SVP Ken Bisnoff on why TelePacific is re-branding. The CLEC of old is gone....

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Communications Tech Development = Code + Human Resources > Enter OpenSIPs Summit 2017 Amsterdam

A big difference between a successful communications technology corporation, startup or project and a flop is the development of the solution behind...

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Telecom Tidbits (part # 2450)

Amazon Using Trojan Horse Approach To Go After Smartphone Voice Market. Amazon is agressively pursuing the voice personal assistant market, focusing...

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Telecom Tidbits (#2449)

Telecom is still broken. Ordering a 1GB Internet port in a Lit building has turned from a 2 week turn up...

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Shock! IBM Reverses Telecommuting Policy. Here's Why

It's mind-boggling. It's incredible. The biggest news in tech culture is without question  the reversal by IBM regarding a telecommuting policy which...

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Could Nintendo Have Beaten Notch to the Minecraft Punch?

December 14, 2016

Minecraft is well known as one of the biggest names in construction kit games out there, and ever since, there have been a multitude of imitators and homages as Minecraft-style elements have even been added to some major triple-A titles like Fallout 4, in a sense. If gaming history had taken a different path, however, reports suggest that Nintendo might be the great creative force behind Minecraft, not Mojang.

The reports from Glixel revealed that Shigeru Miyamoto had actually been working on "experiments that were similar to that back in the N64 days, and we had some designs that were very similar." So if Nintendo could have had a Minecraft, why didn't it? Simple; Miyamoto noted "It's really impressive to me to see how they've been able to take that idea and turn it into a product."

If Miyamoto, therefore, was impressed by Mojang's development and overall product, it stands to reason that Nintendo couldn't match the job. Why be impressed by something that could have been done in-house?



Back to Willamette with Dead Rising 4

December 13, 2016

This weekend was quite a welcome treat, as I had the opportunity to enjoy Dead Rising 4. Thought it wasn't exactly what I expected when it came out of the box, so to speak--it was a digital purchase, after all--it was still the kind of thing I could get used to, and did ultimately enjoy.

The early changes were grating to say the least. Why Frank West suddenly sounded like James Belushi was beyond me, and an infuriating choice at that. Surely the original voice actor wasn't so demanding, and it seems I'm not the only one dismayed about the loss of Terence J. Rotolo.

Mujjo Double-Layered Touchscreen Gloves Review: Welcome For Winter

December 12, 2016

If the last couple of days haven't driven the point home yet, the point will be driven home conclusively over much of the United States in the next few days. That point is that it's winter in full swing, despite the fact that the calendar insists it's still fall and will be for the next several days. That means some new habits, and some new clothes. Good news: there's a whole new option in gloves that will let you continue to use your touchscreen mobile devices--whether for gaming or anything else--and it's the Mujjo Double-Layered Touchscreen Gloves, a pair of which the folks at Mujjo sent out for us to review.

The Mujjo Double-Layered Touchscreen Gloves were actually developed as a result of requests from users in colder climates--and let's be honest, given that I'm in Michigan, that makes me one of those users--which led to some changes over current developments.

Sony Makes a Push for the Past in PS4

December 7, 2016

There's been a lot made of backward compatibility lately, particularly as it relates to Microsoft. With good reason, too; people don't want to stop playing old games just because the console generation changed. With signs console generations may be changing faster than ever thanks to things like Project Scorpio, this might be a particularly valid concern. Word from Sony, though, suggests that this lesson isn't lost on the company, and several titles are poised to make a comeback on PS4.

The titles, meamwhile, feature some impressive older names.

Checking Out Final Fantasy XV

December 6, 2016

So even though I had to take care of the action with the Video Game Awards first, I spent most of the previous weekend trying out Final Fantasy XV, a game that featured enough ambition for any three games. It didn't always go according to Hoyle, but you've got to give a game like that credit for its sheer staggering effort.

First, I was shocked at the scope of it all. The game took almost 60 gigs to install, and then demanded a roughly 10 gig day one patch. Game sizes are getting positively ludicrous, though it means better games, so I'm not complaining on that point overmuch.

Then I actually tucked into the gameplay itself and discovered that this game was stuffed full of things to do.



Trailer Flood Emerges from Game Awards

December 5, 2016

The Game Awards are seen by many as the last major shot of gaming news of any given year, and this year's version was no exception. In fact, this year's version came out with several major trailer releases, and though there will be plenty of sequels and updates, there will also be some noteworthy original fodder to check out.

Updates, sequels and translations were big at this event. Rocket League was set to get an update called Starbase ARC, that included a new car and training feature, among other features. Bulletstorm came back with Bulletstorm: Full Clip, which gives the cult classic a chance to hit a new audience, and this time, inexplicably featuring Duke Nukem.

The Chinese Arcade Market: Still Going, Still Going Strong

November 30, 2016

Back on Monday, you'll remember I talked about how the Kat Walk line of VR machines were heading to Chinese arcades. That was a concept that got me thinking for the next little while, and I started having a look around. It turns out that there's a fairly vibrant market for arcade technology in China, owing to what looks like a couple different factors.

With a little looking around, I found that the Chinese arcade movement really got going about the time that the United States' was in decline, about the late nineties into the early 2000s. While there likely were arcades in the region beforehand, it seems like the real market kicked up about that time.

Amazon Puts Up Six Figures for Prizes in the Appstore eSports Tournament

November 29, 2016

For anyone who's ever wondered why eSports these days seems limited to the first-person shooter or the arena battler, there's an event coming up specifically for you. Amazon has set up a $100,000 prize pool for its first-ever Appstore eSports tournament in a bid to find out who's the best around in casual gaming.

Dubbed the Champions of Fire Invitational, the game will feature 16 streamers--including Renee "lolRenaynay" Reynosa, Albert "Boxbox" Sun Zheng, and Brian Kibler, as they duel to the high scores in Las Vegas on December 2. Five titles form the basis of the tournament, as Fruit Ninja Tournament, Pac-Man 256, Bloons TD Battles, 8 Ball Pool, and Disney Crossy Road all factor in. The best across all five games takes home the top prize of $30,000, while lesser prizes are likewise on hand.

Ready to Drop $9,000 on Immersive VR?

November 28, 2016

If you just coughed up your turkey dinner from all the way last week at that headline, man, you were not alone. That price tag gave me sticker shock so hard I think it might have had a taser. So what do you get for a virtual reality (VR) rig that's priced about the same as some entire used cars? A slice of innovation so impressive that it might well change the way we game in VR.

Known as the Kat Walk from KatVR, it's a complete setup that wraps around a player's waist, and uses special shoes backed up by a plastic pad underneath said shoes that basically turn your feet into a walking controller, allowing your movements to translate perfectly within a game.

A Gamer's Thanksgiving: What I'm Thankful For in Gaming in 2016

November 24, 2016

Long-time readers of this blog know that, when Thanksgiving rolls around, I softball a bit and go into the Gamer's Thanksgiving mode, an article I've written slightly differently every year for the last five years now. This has let me survey the landscape, make a few general pronouncements, and all for the cost of very little research. So before you head off to the warm embrace of family, stuff yourself full of turkey, and express a little gratitude for all the good things in life, why not catch up on some of my own reasons to be thankful this year in gaming?

Open World Gaming Carries On

This is a development I'm super happy about. While not all open world games were that great, most of them were at least somewhat entertaining.



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