Steve Anderson : End Game
Steve Anderson
The Video Store Guy
| The video game industry has gone from a mole hill to a mountain in no time flat, Chris DiMarco is your Sherpa as you endeavor to scale Mount “Everquest”

Longview IoT Boosts Energy and Wireless Efficiency

Some of the biggest challenges slowing down the adoption of IoT are security, efficient battery usage and optimized wireless communications.One company has...

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Hallmark's Simple, Inexpensive Way to Boost Customer Satisfaction

In an effort to boost margins, companies often push more users to automated solutions such as FAQs, chatbots, voice bots and anything...

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Huawei Places the World's First 5G VoNR Video Call

Huawei recently completed the world's first voice over NR (VoNR) call. The voice and video call service was made using two Huawei...

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IGEL Advances Future of Work

IGEL is a provider of a next-gen edge OS for cloud workspaces. The company’s software products include IGEL OS, IGEL UD Pocket (UDP) and Universal...

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Tata Communications and Cisco Collaborate on SD-WAN

Tata Communications and Cisco have extended their partnership to enable enterprises to transform their legacy network to a customized and secure multi-cloud...

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How to Win the 50-Year-Old China Trade War

Today and this week in-fact is historic - the left and right in the U.S. agree that we have a major trade...

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Extreme Elements Enables The Autonomous Enterprise

Extreme Networks just announced Extreme Elements which in-turn enables the autonomous network and subsequently the autonomous enterprise. In a dynamic webinar, Dan...

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On May 21, The Console Wars Begin In Earnest

April 24, 2013

The big day is in readiness, folks, and with just a few days left to April, we now know when the next Xbox will be making its grand appearance. But before the big day arrives, it's worth taking a quick look at the variety of points that probably should be tackled before we start hearing about the next system.

Naturally, there will be points that want for official confirmation left, right and center. While certainly we will be eager to hear about the final spec loadout, seeing just what the next Xbox will have under the hood, there's quite a bit more.

First off, what is this thing's name?



Ratchet & Clank Go Hollywood--Can It Possibly End Well?

April 23, 2013

A new report has emerged saying that a new video game franchise is about to get a theatrical release, set to release in 2015. The title in question, coming from Blockade Entertainment and Rainmaker Entertainment, is no less than "Ratchet and Clank," one of the biggest franchises in the Sony family. But can it beat the common curse of the video game movie? Moreover, can it be part of a new generation in video game movie: the good generation?

Let's face it, most video game movies have not ended well.

The Oculus Rift May Have Its Tipping Point

April 22, 2013

It's been a while since we last talked about the Oculus Rift--been a lot of great news in gaming between here and there---but a new point may have just hit and giving the Oculus Rift the boost it needs to really be a force in gaming.

Perhaps one of the biggest problems associated with the Oculus Rift is that there weren't a whole lot of games ready to work with the device. There were some, certainly--Hawken, Team Fortress 2, Doom 3 BFG Edition--but that's a comparatively small roster for a platform that may ultimately represent the future of video gaming. But now there's one more that will work with the Oculus Rift, and it's nothing less than Skyrim itself.

Yes, the magnificent sword and sorcery epic, the latest DLC-packed installment of the Elder Scrolls series that not only makes us hungry for the next one but also for the next Fallout, is making its way to the Oculus Rift thanks to Chris Gallizzi, who did the necessary heavy lifting to get the headset to work with the  game.

The bad news here, of course, is that the solution isn't official. That means it's going to take a little doing to make the jump for every system.





A Google Game Center May Be In The Works

April 18, 2013

Interesting new reports have emerged suggesting that Google may have an exciting new development in mind as far as games go, a development that may well put a new star in multiplayer gaming's firmament.

It's no secret that a lot of popular games have been showing up for Android lately. But one thing that seems to have been in somewhat short supply for these titles is a note of organization. To that end, Android Police started looking at the My Glass application--the companion app for Google Glass--and discovered what looked like a feature list. More specifically, a feature list for a service that could be, essentially, the Google equivalent of Apple's Game Center.

Contained in that feature list includes a separate games folder, a specific capability for multiplayer gaming, provisions for achievements, a lobby for players to gather between games, and several other provisions that might make Google Glass home to a particularly exciting breed of game center.



Nintendo Goes Back To The Nostalgia Well

April 17, 2013

Clint Eastwood, in his immortal role as "Dirty Harry" Callahan in "Magnum Force" summed up the array of announcements coming out of Nintendo today: "A man's got to know his limitations." And Nintendo is clearly playing to the crowd with today's massive block of announcements that proves, clearly, the value of nostalgia.

Nostalgia is commonly defined as "a sentimentality for the past, typically for a period or place with happy personal associations," or at least that's how Wikipedia defines it. Today's Nintendo Direct video presentation showed off exactly what was going on, and just how hard Nintendo was planning to rock the nostalgia button for a lot of gamers.

One of the biggest bits of news out of that video presentation was a direct sequel to "The Legend of Zelda: A Link to the Past", which originally came out on the Super Nintendo and now will be headed to the 3GS, which should make it a lot more graphically charged than the original.

But the retro fun didn't stop there as word emerged about the new Mario Golf, the new Mario Party, the new Donkey Kong game, the new Donkey Kong Country remake, the new Pikmin coming to Wii U, the new Shin Megami Tensei, the new Professor Layton, and if there's a common thread starting to emerge in all these "new" games, don't worry, you're not alone.

Nintendo is hammering on the "retro" bar like a starving white rat hammers on the response lever in a Skinner box, and this all goes back to the above. Yes, Nintendo as a game company has done a lot of interesting things over the years.







Random House Gets Into The Gaming Market

April 16, 2013

Perhaps one of the stranger developments in gaming these days--and it seems like there are plenty of them to go around--came from a rather unlikely source, a book publisher. No, it's not a book about games, it's not even a game about books. What it is is the strange part, and may well be one of the strangest things you've heard lately.

Random House recently opened up signups for "Black Crown", what it's describing as "the first free to play online narrative game" Random House has ever put out. Registration is open, but reports indicate that the game won't go completely live until May. Those who do sign up will be subject to a bizarre questionnaire involving, among other things, 19th century epidemiologists.

A Little Time On The New Earth Of Defiance

April 15, 2013

I finally got a shot at Defiance just recently--it was Spring Break for many of the area high schools, so that played utter hob with game rentals--but I was certainly looking forward to trying what was being described as a major move for not only Xbox players but console players in general.

This actually represents one of the first console-based MMOs, and I was eager to see how well it would work. But my eagerness had to be tempered by sheer reality, as getting Defiance to run was no walk in the park.

My time in Defiance was fraught with delay. First there was the installation cycle, which was supposed to last about 18 minutes but finished up much sooner than that, taking maybe only ten minutes.



Xbox, The Living Room, And The Live Gold Paywall

April 11, 2013

Recently, some new reports emerged talking about the potential new role being filled by the new Xbox, still expected by many to make an appearance at a live event this May. But looking at the new reports leaves just one thought going in the back of my mind: what about that paywall?

There are a lot of terrific services currently found in Xbox Live. Between an array of apps for music, for video, for social connection and several others, there's a lot of very useful material here. It's one of the few places that YouTube can be had outside of a PC. That's very welcome, especially for those who want to use their Xbox 360 for more than just gaming.

Interestingly, that's the exact same stance that Microsoft looks to be taking, especially in terms of allowing users to use their Xbox consoles for a full living room treatment. But trying to use these services--even YouTube--without an Xbox Live Gold membership cuts the user short, and that got me wondering, just how far can Microsoft get with the "take over the living room" plan if that plan involves paywalls like this?

On the one hand, there's every possibility that this could work.





Can Equity Crowdfunding Be A Part Of Gaming?

April 10, 2013

Recently, Gamasutra brought out a report that certainly had my attention on the concept of equity crowdfunding. While we've seen several games come about--or at least get in a position to get made--because of crowdfunding services like Kickstarter, the concept of equity crowdfunding, or buying a share of a game like an impromptu corporation, has been getting a little less attention until recently. That brought Gamasutra back to consider the story of a game that got its funding by crowdfunding, and how a slice of the pie got gamers' attention.

The game in question, Train Fever, stuck to the equity crowdfunding approach over the alternative crowdfunding approach in which users get non-monetary premiums--extra features, early versions of the game, and the like--to make the investment.

Can The IGN League Ever Be The Next NFL?

April 9, 2013

A recent bit of news arrived that, only yesterday, Blizzard purchased the IGN e-sports league, lock, stock and boxtop, in order to better facilitate the growth of a StarCraft II league. While this does bode well for gaming in general, the question to follow all this becomes, can gaming really be the next big competitive sport? The answer, I believe, isn't so much "yes it can" as "what has been stopping it all along?".

Blizzard, publisher of the ultra-popular World of Warcraft series as well as the more recent and slightly less popular StarCraft II, not only bought up the various assets and technology making up the league, but also hiring on just over 20 staff members--formerly of the IGN Pro League--to help keep things in line.

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