Steve Anderson : End Game
Steve Anderson
The Video Store Guy
| The video game industry has gone from a mole hill to a mountain in no time flat, Chris DiMarco is your Sherpa as you endeavor to scale Mount “Everquest”

Longview IoT Boosts Energy and Wireless Efficiency

Some of the biggest challenges slowing down the adoption of IoT are security, efficient battery usage and optimized wireless communications.One company has...

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Hallmark's Simple, Inexpensive Way to Boost Customer Satisfaction

In an effort to boost margins, companies often push more users to automated solutions such as FAQs, chatbots, voice bots and anything...

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Huawei Places the World's First 5G VoNR Video Call

Huawei recently completed the world's first voice over NR (VoNR) call. The voice and video call service was made using two Huawei...

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IGEL Advances Future of Work

IGEL is a provider of a next-gen edge OS for cloud workspaces. The company’s software products include IGEL OS, IGEL UD Pocket (UDP) and Universal...

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Tata Communications and Cisco Collaborate on SD-WAN

Tata Communications and Cisco have extended their partnership to enable enterprises to transform their legacy network to a customized and secure multi-cloud...

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How to Win the 50-Year-Old China Trade War

Today and this week in-fact is historic - the left and right in the U.S. agree that we have a major trade...

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Extreme Elements Enables The Autonomous Enterprise

Extreme Networks just announced Extreme Elements which in-turn enables the autonomous network and subsequently the autonomous enterprise. In a dynamic webinar, Dan...

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Used Games: Are They That Big A Deal?

February 13, 2013

So I was checking out the news over at Ars Technica's Opposable Thumbs gaming section when the two big posts of the day sat one beside the other. It was almost like a point-counterpoint, but the big point of both--one more so than the other--was the concept of used games. So I ran through the both of them and now bring a bit of commentary into the field about the importance of used games, specifically, is it so very?

First came the word out of GameStop, who, while having something of a vested interest in the existence of used games, still managed to bring out some fairly hard numbers in favor of used games. Basically, GameStop cited some of its own internal research that said as many as 60 percent of gamers would turn down a console that didn't allow for gamers to play other people's games.

Xbox Makes More Moves To Television

February 12, 2013

The Xbox ambitions of making itself a full living room entertainment alternative get one step closer to fruition, but what does that mean for the gamer at large? It may well mean a lot more options in the near future.

Reports coming direct from Microsoft, as presented at the All Things D "Dive Into Media" conference peg the launch of a set of "interactive" television shows for sometime this year. While there weren't a whole lot of details noted, word from Microsoft's president of entertainment and digital media, Nancy Tellem, suggested that there were around 125 people working in Microsoft's own studios, with around 100 content partners in tow and a viewership base--measured in Xbox Live members--of around 46 million.

This particular batch of news actually comes out right around the same general time frame that Intel brought out similar news, in which it was looking to make a run at the living room itself, with a set-top box product and a line of as-yet-undefined television options. But this actually takes the whole process a step up thanks to one critical extra element: interactivity.



What More Will The New Xbox Demand Of Gamers?

February 11, 2013

With E3 approaching a lot more rapidly than anyone would care to admit, plenty of word is coming out about the next generation in gaming console. Perhaps one of the strangest words in the mix, meanwhile, is the increasingly large list of demands coming out in order to play in the Xbox's next sandbox.

We had heard, previously, that Microsoft was going to require an always-on Internet connection to play its games, which was going to put the kibosh on the used game market. This alone got some dander up across much of the blogosphere, but some of the newest rumors to hit make the new Xbox look less like a gaming platform and more like a hostage situation.

The newest demands from Microsoft's upcoming system, according to the latest reports, are that users will now be required to have a Kinect connection on at all times to play games, and that games will now be required to be registered in order to play. This information reportedly comes from a source who was trying to sell a Durango development kit--the code name for the new Xbox--before being shut down by Microsoft.

Now, naturally, everything we hear right now is pretty much just speculation and whispers until it comes straight from the horse's mouth.





PS4 Price--Has It Been Leaked?

February 7, 2013

With the upcoming Sony super-special meeting closing fast on us, it's already got more than a few wondering just what will be coming out. Since pretty much every other Sony super-special meeting has ended in a new product getting unveiled, it's a safe bet that we'll be looking at a big shot of more of the same. But has a crucial detail already slipped out before even the meeting could spoiler?

The crucial detail in question, of course, is the PlayStation 4's price tag. Many likely still remember the blistering that Sony took back when it was wheeling out the PlayStation 3 with virtually no games for a whopping $599 (for the 60 GB version, of course), but new word from Japan's Asahi News came out earlier today that makes it clear just how different things are now.

The Asahi News story ran down some early word about the PS4 which dovetails relatively well into things already heard, like the new controller and the ability to do a bit of file-sharing while playing.



The Future Of Gaming By The Numbers

February 6, 2013

Recent information emerged from the NPD Group, running down just how much Americans spent on video gaming in 2012, and the numbers have some very interesting stories to tell in their own right. But what do these stories have to say about the future of gaming? Based on what we're hearing, quite a bit.

The NPD Group's numbers, which came out earlier today, show just what Americans spent on gaming software. By software, this includes physical media as well as digital downloads, and it also examines rental services as a part of that, as well as DLC and piece downloads along with full games.

Why Microsoft & Sony Should Be Afraid Of Ouya

February 5, 2013

Earlier today, an almost defiant statement emerged from Ouya's CEO, describing not only future launch plans but also running down one very important statement about the near-term future of gaming. In that statement was contained a whole world of possibilities, and represented a potential future that should be watched closely.

The statement, which came in from Ouya's CEO, was simple and yet almost defiant, saying that Ouya didn't "need to beat Xbox or Sony or any console that enters the marketplace." On a certain level, of course, they're exactly right. They don't need to beat them, all Ouya really needs to do at its root is survive them. Ouya, a gaming system powered by Android, is offering up a set of games that are completely different from others out there.

New Job Posting At Bethesda Suggests Sequel

February 4, 2013

Those out there who love their Fallout and Elder Scrolls games know that when one title comes to an end, it's time to start looking to the next. Now, with the newest one complete on its DLC run, it's time to start looking at the next one in earnest. Hints and teasers have begun to slip out, but now there's a little something extra: a job posting.

The skinny, basically, is that a recent job posting got spotted regarding a "future generation console programmer". Sounds reasonable, but the full story, as ever, is a bit more interesting.

Sony Might Get The Drop On Microsoft After All....

January 31, 2013

A bizarre, disturbing, yet thoroughly plausible scenario popped up in my field of vision earlier today. It started as so many scenarios do, with a tweet. That tweet, meanwhile, kicked off a cascade effect that stands to alter the next generation of console gaming but good.

The tweet came from Sony, which comprised of just a link. But the link contained a date, a time, and a critical piece of information: February 20, 2013, six PM eastern, and the line "See the future".

"Video Games Is A Bigger Problem Than Guns"

January 30, 2013

What's with that grammatical death trap of a quote up above, you're likely wondering by now. Well, that's word from no less a figure than Senator Lamar Alexander, who delivered that rather fateful line earlier today. But we're not here to play grammar cops and robbers...oh no, we're here to look at what this means for the game industry as a whole.

Now, first off, we must give Alexander due credit. Because while he apparently thinks that images on a television screen somehow have the potential to turn poor innocent children into slavering savages--though if he's seen some of the "Call of Duty: Black Ops 2" videos featuring children shrieking racial epithets, he might well think he has a case--he also acknowledges that games have protection under a very important part of the Constitution: the First Amendment.

That's great.



Will Ultra HD Get A Big Boost From Gaming's Next Generation?

January 29, 2013

I was reading over at Ars Technica's gaming section--and that line alone likely surprised a lot of people--but they had an exciting bit of commentary that said that Ultra HD, or 4K as some are calling it, might be in line for a big boost from the next generation of gaming. But is such an idea valid? Possibly...but not without some flaws in the thinking.

One of the biggest points made was that Sony could offer a way to download Ultra HD movies from the cloud to a console as a way to provide added value for gamers. Ostensibly, Microsoft could do likewise.

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