Wondering About Fallout 4's Story? Keep Wondering, Says Pete Hines

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Wondering About Fallout 4's Story? Keep Wondering, Says Pete Hines

There has been plenty of speculation about "Fallout 4." Leaked video, a host of videos on various topics, the official E3 footage relentlessly picked apart and all manner of points discovered in the meantime. But what is the story? What's going on in this game? According to Bethesda's Pete Hines, that's a point we're not going to know until the  game actually releases.

The leaked video appears to have turned out right, in that it's about 20-odd minutes of Lexington, Massachusetts, getting shot up amid a horde of ghouls and raiders going to their collective reward under the withering fire of various Fallout-style weapons. But despite this, despite everything we've seen so far, we ain't, so to speak, seen nothing yet.

Hines made it clear, saying "I would be stunned if we said anything else about the story ever again [prior to launch]. We’re going to let everybody experience that in the game as much as possible. But there are certain trade-offs you have to make to build some amount of awareness to what the game is offering, so you're willing to make some sacrifices."

The reports suggest that the biggest focus now is on getting the last bit of polish ready to go, with many of the biggest problems of earlier Bethesda releases gone. None of those strange Bethesda glitches, reports suggest, will be showing up in Fallout 4, and that's no small feat in its own right. Reports further suggest that the series' already clear penchant for bloody mayhem will be further expanded--some have even called it "new levels of violent dismemberment--and after "Atom Bomb Baby," it's reasonable to believe that's the case.

It's exciting to see a game go so quickly from announcement to launch, and that's something of a new twist in game marketing. Some games go years between announcement and launch, so this is certainly a surprise. It's even more of a surprise that the story is being kept so tightly under wraps, but then, it's hard to complain. We'll see the plot right when the game is release, and that should make for an exciting time when the release actually comes up. Frankly, I approve of this; it's nice to go from the will-they-won't-they release strategy of the past and instead stick with the "coming out soon" strategy.

It'll be interesting to see what the plot of this game actually is, and with release a little under three months out, it'll feel like forever, but won't be nearly as long.


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