Steve Anderson : End Game
Steve Anderson
The Video Store Guy
| The video game industry has gone from a mole hill to a mountain in no time flat, Chris DiMarco is your Sherpa as you endeavor to scale Mount “Everquest”

5G Market Status

Last week, I wrote about the status and projections of LTE subscriptions. So I figured I should do a brief update...

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Are You a Good Fit?

This is a question you should be thinking about? Is this customer a good fit for Solution A? Even better Channel...

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SD-WAN: the Hype has yet to start

We aren't really at the hype stage of SD-WAN yet, but the potential for this technology is pretty amazing. Right now...

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LTE Market Status, the Tie-In to VoLTE, and the Importance of 3G Interoperability

On March 7, the GSA put out a press release confirming that 2015 ended with over 1 billion LTE subscriptions.  This is a hockey...

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What Channel Are You Watching?

One thing I have noticed: UCaaS sales overall are not accelerating. Gary Kim writes how it is becoming a commodity. The...

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A Quarter Century Intel Wound From AMD and How to Respond

Show me the horsepower! By now, anyone who follows tech news even casually knows a massive 12,000 workforce reduction is taking place...

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Daniel-Constantin Mierla and Giovanni Maruzzelli Talk Real Time Communications and Kamailio World

Ring, ring, ring. Or maybe no ring at all because of the power of WebRTC. Welcome! Kamailio might be at the border,...

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FROM Software Gearing Up for New VR Entry

May 4, 2016

Unexpected news arrived from FROM Software, a company perhaps best known for its ultra-difficult Dark Souls series. It may have something new in mind to go for its best-known title, however, based on a new FROM Software recruitment video. And the new focus is virtual reality.

More specifically, the video discussed a new title that would be coming out in 2017, and notes that it will be compatible not only with PlayStation 4, but also Xbox One, PC, and PlayStation VR. That's an interesting distinction, and suggests that FROM Software could be working on something VR-based.

Lest some start wondering about a VR-based version, word from Hidetaka Miyazaki--FROM Software's president--says that there's no plan right now for "...any sequels, spin-offs or tie-ins." However, there's every possibility that this will be a refinement of old IP like the Armored Core mech combat series, or perhaps a completely new piece.



A Big Month of Indies Ahead of Microsoft

May 3, 2016

It wasn't so long ago I was wondering where the indie games were for Xbox One, and as though Microsoft was listening, a cavalcade of indies are set to hit throughout May. The focus of May will be a month-long event known as ID@Xbox Game Fest, which will feature the produce of that great independent game creating program over the course of a month.

Starting tomorrow, and going through May 9, the program will focus on perhaps the purest of indie titles, titles like "The Park," "Lovers in a Dangerous Spacetime," and "Beyond Eyes." That's just the start, of course, as the next week will feature the various free-to-play games in the Xbox One arsenal like "Smite" and "Warframe," with a side likely devoted to the various currencies involved. The next week will put the spotlight on the handful of titles in the Xbox Preview Program, like "The Long Dark" and "The Solus Project." The last week will be for the "best" for the program, including things like "Rocket League" and "Rogue Legacy". A full list of games will be on hand the farther along we go.

This is good news, of course, for anyone who was looking forward to more indie fare on Xbox One; there are few better ways than outright success to try and drive a push for indies, so if the indie games can push some volume while being featured, it gives Microsoft incentive to bring more on board. I still fondly remember the Xbox 360 indie fare; while it wasn't always great, it was often unusual, and such games were certainly worth a look at.



Elgato Avea Flare Review: A Bright Idea

May 2, 2016

Ever been through a power outage? It's not pleasant. A lot of gaming infrastructure tends to go with it, and that which remains requires batteries to carry on. The light issue can be a problem too; staring into an LCD screen in the dark can be murder on the eyes.

The Fallout 4 Mod Kit Hits PC

April 27, 2016

This may well be some of the biggest news we've heard in quite some time, or at least some of the biggest news we've heard about Fallout since the release of the second piece of downloadable content. The good news is that the long-awaited Fallout 4 mod kit is finally starting to make its appearance, and is now officially available for PC.

The Fallout 4 Creation Kit, as it's known, will open the field to regular users, and give said users access to the exact same tools that Bethesda programmers used to create the game originally. With the Creation Kit in hand, users will be able to modify most anything in the game already: characters, outfits, quests, environments and more will all be on hand to toy with. Plus, there will even be a slight modification to the game's opening menu, adding the word "Mods" to the main screen, giving users the ability to access the mods already available without having to leave the game. 

Fox News' Andy Levy's Problems With The Division

April 26, 2016

Normally, when a host on a news channel gets his or her dander up about a video game, it's a disaster for gamers. Cries of violence, of adult situations, or a host of other problems can emerge and potentially change what's available on the market or even make it tougher to find games altogether. That may have caused a few eyes to roll when Fox News' Andy Levy took on The Division...though the reasons may have been of the most outlandish sort.

More specifically, Levy noted--during a segment about skills for 18 year olds on Fox News' Red Eye program--that being able to level up one's character in The Division was among them. This one may have been a joke, but Levy took it to an unexpected new level, noting that players should be able to level up a character in The Division, "...despite the way Massive nerfed the crafting system and allows packs of super-geared rogues to gank you in the Dark Zone." Levy then wrapped up this short impromptu screed by spitting "Thanks a lot, jerks." at the camera.

It was the kind of thing that made most everyone blink at least once in shock; a segment about skills for 18 year olds that includes things like contributing to the running of a household, knowing how to manage money and knowing how to handle deadlines generally doesn't get much mention of video games.



Cuphead Makes a Reappearance at PAX East

April 25, 2016

With PAX East 2016 now concluded, some exciting news has emerged from the event. One of the biggest such events was the resurgence of Cuphead, which we originally saw last year at E3. This old-school--on several fronts--action shooter has gained some new ground with PAX East, and the new changes make this one just as exciting as ever.

Reports suggest that this is still the year for Cuphead's release, though it's not immediately clear if it can hold to that. The new footage revealed at PAX East says that it should be a pretty impressive piece of work, with new bosses--like a giant bird armored by a birdhouse, who uses as a main weapon smaller birds with nails attached to them.

Insomniac Games Prepares VR Slate of Games

April 20, 2016

We all knew by now that virtual reality was going to be a major development in the gaming market, but it was hard to forecast just how much development would go into the field. New word from Insomniac Games says at least three titles will be on the way, as the company announced a pair of them recently.

The first new title featured was Feral Rites, which was described as a "VR adventure brawler" that sets you out to avenge your father's death. You'll be on an island, complete with temples and jungles, and you'll be able to transform into a beast form to face down the dangerous you'll encounter while on the island. Feral Rites is set for release in the third quarter of this year.

The second new announcement was The Unspoken, a game that allows users to summon "ghastly monstrousities" and "manipulate the environment" in a bid to win points and gain ground as part of an "urban magic fight club." Users can get hands on this one in November 2016.

The third--rather, the first game announced before either of these--is Edge of Nowhere, a game that sends you out to Antartica, where you'll be pursuing Lovecraftian horrors in the great white wastes.





A New Shooter From John Romero?

April 19, 2016

On the surface--especially for anyone who remembers the fiasco that was Daikatana--the idea of John Romero making a new first person shooter is somewhere between deeply saddening and oddly hilarious. New reports direct from Romero himself suggest that's the case, however, and pose an exciting new idea.

The whole thing started with the discovery of a new company that was later found to be entirely fictional known as Hoxar Inc. The site is apparently related to the upcoming game, as noted by Romero himself, according to reports. Romero followed this up with a slate of hashtags, including PC and FPS. The Hoxar site describes an item called BLACKROOM, which it is "proud to present." BLACKROOM is said to be a kind of room-based holography that requires  no goggles to present.

Recent Open Betas Prove Popular with Players

April 18, 2016

Those who tried out the Doom open beta over the weekend were likely not disappointed, but the good news is that, those who have been playing and enjoyed it can get one more day's worth of open beta access at no charge.

The open beta was set to conclude at 11:59 on April 17, but was extended for an extra 24 hours to close out on Monday at the same time. No reason was immediately visible as to why, though reports suggest quite a bit of movement in terms of downloads. Popularity might be a good reason, and it's actually one that keeps in spirit with other recent developments.

The Doom beta wasn't the only one that proved to need an extension, as Halo 5's Warzone Firefight mode's open beta took an expansion of its own, adding an extra day to play.

Open beta is a good idea in general, as it draws in potential players and allows a system to be tested under the strain of a player base. It can also open up some potential new input from players outside the company, players that only care about the quality of the end product with no regard for internal politics.





ID@Xbox On the Rise, Over 1400 Dev Kits in Play

April 13, 2016

One of the greatest parts of the earlier Microsoft generation was the sheer bulk of indie gaming content on hand. Granted, not all of it was that good. A large portion of it was godawful. Much of it took some unusual chances that didn't quite pan out; one game featured checkers as a battle mechanic.
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